A famous novelist was found dead in his home.
The police suspect of a break-in gone wrong.
You didn't wanted to get involved but there is something fishy.
Two deadly wounds and nothing stolen.
What really happen that night?

Murder by the book is a point-and-click murder mystery against the clock.

You have limited time to convince the police that there is something more about this murder.

Find clues, gather information, and combine objects to discover the mysteries. Do everything in your power to reveal the truth.

But think carefully about your actions, everything you do will cost you precious time.

Will you be able to discover the secrets? Or will the culprit get away with murder?

Murder by the book was developed for the MiniJam 187 - Duality with the limitation "Everything at a cost".

You can download a GDDish document that I made during the jam. Is not a proper GDD tho.

Credits:

Created by:
Matías Mellado

3D assets:
SyntyStudios - Polygon
Kenney Assets
Aleksandcazal DetectiveOffice

2D assets:
Kenney Assets
BDragon1727

Music by Eric Matyas
www.soundimage.org 

https://github.com/ArthemyDevelopment/MiniJam187_Duality

StatusPrototype
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorMatias Mellado
GenrePuzzle, Adventure
Made withUnity
TagsDetective, Low-poly, Mystery, Narrative, Point & Click, Short, Singleplayer, Story Rich
Average sessionA few minutes
LanguagesEnglish
InputsMouse

Download

Download
OriginalJamVersion_WindowsBuild 45 MB
Download
GDD_MurderByTheBook_MiniJam187Duality.pdf 711 kB

Development log

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